Board Thread:Ideas & Suggestions/@comment-108.34.223.8-20150404013453

I would like to see a way where teams are balanced better. The way I was invisioning was having the team's levels be on average with each other. For example, lets say you have 3 level 0's, 4 level 1's, 3 level 2's, 4 level 3's, and a level 6 and a level 8. You might be a level 3, and find yourself on a team with the 3 level 0's pitted against the level 6 and 8. This is an assured loss for your team because the level 0's are 3 members of your team who are useless.

Implementing a system where the controller takes the total amount of players, and splits them based on the teams average level will make the games more fair and it can also still be random because your teammates can be on different teams based on the way the controller calculates the average each time. If you would also like to keep it so there is the same ammount of players on each team, you can also throw in NPC's with a set level to balance it off.

It doesnt necassarily need to be done in this way, but as more people get higher and higher levels, you will start to see more and more battles where randomly the more drastically higher levels will be pitted against newer players and this is a garunteed loss for them, and they will be turned off from the game because they keep losing and losing. 