Attack Speed

Attack Speed
Attack speed is the speed at which your character can attack.

It is primarily a function of your character's base attack speed, your race's attack speed bonus, and your character's dexterity, though it can also be modified by various pieces of equipment that modify dexterity or attack speed directly (like heavy armor, which reduces attack speed by 0.5).

In game, attack speed affects how quickly the yellow bar above your character's head fills. From here on, that yellow bar will be refered to as the Attack Bar. As such, raising your dexterity will cause the Attack Bar to fill more quickly. Once this bar is completely full, your character attacks.

To make a few generalities:
 * 1 Attack Speed = 0.30 attacks per second
 * 1 Dexterity = 0.06 attacks per second

Attack Bar
Visually, this is the yellow bar above your character's head in battle. It fills over time and once it has filled, your character attacks and the bar empties.

The Attack Bar consists of 100 points and it fills as time progresses in the game in increments called ticks. There are roughly 30 ticks in a second and your Attack Speed value is added to the bar once for each tick. (Ticks per second are not exactly 30 because they are tied to the game's framerate, which is not perfectly 30 frames per second).

Calculating Your Attack Speed
The equation to calculate your attack speed is as follows:''' ( (attack speed)*30 )/100  ;  units of (attacks per second)'''

All characters begin with a base attack speed of 2 points and their race can add a direct bonus (please note that the table on the Races page has base stats pre-applied) to attack speed.

For each point of Dexterity, a players attack speed increases by 0.2 points.

To give a sample calculation, a Human character with 2 Dexterity points will have an attack speed of 2(base) + 0.2*(2 Dexterity) = 2.4 Attack Speed.

Using the equation above, this gives ( (2.4)*30 )/100 = 0.72 attacks per second